Posts Tagged ‘iphone’

id Software Demos Rage On iPhone

Friday, August 13th, 2010

Slashdot Games Story | id Software Demos Rage On iPhone, Releases Source Code For Two Games

“Kotaku has posted their liveblog of the QuakeCon 2010 keynote, with some big announcements by game developer and Slashdot regular John Carmack. Highlights include a video of the id Tech 5 engine (aka Rage) running on the iPhone 4G at 60fps, with claims that it also runs on the iPhone 3GS.

Another hilarious quote from John Carmack was

“The game would have been more enjoyable if people could actually see it.” – Carmack on Doom 3

If you are interested read through the liveblog from the QuakeCon 2010 keynote. Carmack sure has some strong opinions sometimes!

My first iPhone application

Tuesday, October 7th, 2008

With the help of the excellent Cocoa Touch tutorial over at Cocoa Is My Girlfriend I wrote my first iPhone this morning on the train to work.

It’s nothing fancy at all, but suddenly I don’t have the excuse of not knowing how to go about writing iPhone applications any longer. So hopefully I’ll start working on all the applications I have been thinking of lately.